Spendopia
Spendopia is a playful fintech app that helps Gen Z with ADHD curb impulsive spending by turning saving into a gamified, AI-supported experience.
Redesign UI & Design System
Self-initiate Project
UX, UI design system, Branding
Fintech
2025, 2 weeks
Project Overview
Spendopia is a service design project originally created in 2023 to help Gen Z, especially those with ADHD, turn impulsive spending urges into mindful saving. The concept combines a digital pet, playful nudges, and a virtual shopping experience that channels money into savings instead of purchases.
For this new iteration, I focused on reimagining the entire UI and design system. While the original design successfully communicated the concept, the UI lacked consistency and scalability. The visual system did not fully account for accessibility needs of neurodivergent users, nor did it provide a clear framework for expanding features such as:
More interactive digital pet behaviour
AI-powered personalised saving suggestions
More immersive virtual product experiences
In short: the service vision was strong, but the interface needed to evolve to fully support it. The research foundation and service concept remained the same, but the goal was to deliver a more polished, consistent, and future-ready interface.
The Challenge
How might we balance fintech’s trustworthiness with a playful digital pet, transforming budgeting from guilt and control into a positive, rewarding, and future-focused experience
Design Goals
I set out to achieve three main goals in the redesign:
Design Goal 01
Accessibility
Ensuring colours, typography, and motion work for neurodiverse users.
Design Goal 02
Consistency
Building a coherent design system with reusable components.
Design Goal 03
Delight
Balancing financial seriousness with a playful and engaging interface that reflects Spendopia’s pet companion.
JTBD Framework
Recognising the Impulse
Redirecting the Impulse
AI-Supported Stressless Saving Plan
Connect Virtual Buys with Real Experiences
Theory of change
Behaviour change model
Recognise the “stop signal” when building impulse
“Scratch the itch” of impulse
Fulfil the need for social comparison
















































