Spendopia
Service Design | Illustration | 2023-2024
Scratch the itch, Saving through Buying!
A playful digital pet and virtual shopping world that help Gen Z with ADHD channel real-world spending urges into saving, through fun, gamified alternatives.
[ Uni Project]

About
Royal College of Art graduation project 12 weeks team work
Team
Olivia Li
Sunny Duangvichai
Lucy Song.
Project Overview
Mindful Money is a collaborative project at the Royal College of Art, part of the Future Finance Challenge Lab. Tasked with reimagining financial services through the lens of human and societal needs, we chose to focus on 'Financial Inclusion: Neurodiversity in Digital Services'. Our approach requires a deep dive into understanding our specific user group, pinpointing their challenges, and focusing our design intervention in a direction that promises the most impactful solutions.
Why this project...
The Challenge
How might we empower GenZ, especially those with ADHD, to curb impulsive spending, ensuring they are prepared for unforeseen financial challenges and reinforcing their confidence to pursue their life aspirations?


My Role
I led this 12-week student project, working closely with two other service design students. My responsibilities included:
Recruiting participants and conducting user research
Facilitating workshops and co-creation sessions
Prototyping and testing key features
Developing the business model
Project Outcome
Spendopia offers a gamified saving experience with a focus on curbing impulsive spending during the checkout stage, where 48% of such behaviours occur. To achieve this, we present users with virtual alternative products that they can purchase instead of impulsive buying real goods. These virtual items can be showcased within a virtual community, and the money spent on them is channelled into a dedicated UK-licensed bank saving pot for future redistribution.
Feature 01
Playful digital pet AI saving assistance help draw your attention away from impulsive buying
Do you know: Gen Zers admit they get more joy from seeing their pet happy than their partner (36% vs 21%), more than any other generation.
A gentle notification can help draw your attention away from impulsive buying.

Feature 02
Virtual alternative shopping, change your every online shopping into a saving
When you feel the urge to make a purchase, consider buying a virtual product to use within a virtual community, offering an opportunity to connect with friends.
Moreover, you can establish your own savings fund, and what's even more exciting, you can collaborate on a savings pot with your family and friends!"

Feature 03
Link To You License Bank
Partnership with license bank help protect your money in a safe space

Project Objectives

Persona creation
User Research

Leo’s Bank Statement


Impulsive Purchases:
The statement includes several high-ticket online impulsive buys such as gadgets, clothes, and home decor, indicating a lack of planned spending.
Problem statement
Gen Z individuals with ADHD are severely tormented by impulsive spending.
41% Gen Z individuals in the UK commonly struggle with impulsive spending. However, individuals with ADHD are more prone to becoming victims of impulsive behaviour, the challenge is intensified due to cognitive impairments in planning and self-control.
The scope of the problem
The Hidden Cost of Impulsive Spending Affects 41% of Gen Z Individuals' Daily Lives.
60% of individuals who are living with ADHD are suffer from impulsive spending
£1600 is the cost of a year on average due to impulsive spending behaviours

Impact
Uncontrolled Spending
Reduced future access to beneficial financial services
Debt traps
Constant financial worries compound mental strains
Mental Stress
Unpreparedness for unexpected costs
Financial Crisis
Hidden cost
Calculation of Potential Savings over 5 and 10 Years
Example:
Initial Amount: £0
Annual Contribution to Savings: £800 to a high-interest savings account
Annual Contribution to Investments: £800 to an investment portfolio
Annual Rate: 5% for the investment portion
After 5 years: Approximately £9,186
After 10 years: Approximately £21,007
By turning spending impulses into savings, Gen Z can start building toward real financial goals, from emergency funds and debt repayment to education, home ownership, and future security.
For example:
Emergency Fund
Debt Repayment
Retirement Savings
Down Payment for a home Education or Skills Training
What we learned
Insights
Individuals who impulsively spend often experience a cycle of immediate joy and subsequent regret, yet this regret does not deter future purchases.
Pleasantness
Browsing for purchase
Implusive purchase is made
When the pleasure run out after 1-2 days
As a long term influence
Reget
😒
😱
😍
☺️
Extreme Happiness
Process of losing control
Extreme Anxiety
It feels good, but not for long; stress soon follows when I realise the negative consequences of our purchases, namely money problems
Anxiety
Satisfaction & extreme joy, produces a quick dopamine rush. Can’t control themselves to
Impulsive behaviour often stems from executive dysfunction, which diminishes self-control and makes rational decision-making difficult during the pursuit of a dopamine rush. They failed to recognise their impulsive behaviour, always being late to catch on.
Executive
Function
Describes a set of cognitive abilities that control and regulate other abilities and behaviours. Executive functions are necessary for goal-directed behaviour.
Internalisation of Speech
Reconstitution
Working
Memory
Self-regulation of motivation
Having trouble over decision making
Having strong sense of impulses and having problem control desire
Having hard time deal with savings due to lack of motivation
Impulsive behaviour favours immediate gratification at the expense of future rewards, posing potential risks.
Weak executive inhibition is overshadowed by the joy from cognitive dissonance; the itch of desire runs over and takes control.
Frontal Lobe
Dopamine Rush
Perceptions
Represention of emotional reaction
Threat Cue
Coping for emotional control
Appraisal of coping outcomes
People with ADHD
People with ADHD
People with ADHD
😍
😍
Experience immidate desire and pleasure
Impulse buying produces a quick dopamine rush leads to exceeding pleasure
Fall in regulating the recuring implusive behavior because of the pleasure
😔
Suppose be regulated by Self-regulation of motivation
Design Vision
We believe that helping individuals regain control of their spending helps them build resilience in facing unseen crises and enables them to have more faith and ability to achieve their life goals.
First Step
“Scratch the itch” while helping people regain the control of their spending
1
Design Vision
Help improve executive function, engage in management practices and enable people achieve a good state in finance
2
Big picture
Help GenZ individuals have good financial literacy and well-being
3
Theory of change
The behaviour change model
Recognise the “stop signal” when building impulse
Fulfil the need for social comparison
“Control Impulse”
“Reduce the harm”
“Scratch the itch” of impulse
Design Intervention
Grounded in behavioural psychology (operant conditioning), our interventions are:
Setting three barriers against potential impulsiveness during the entire shopping journey.
The Pet Assistant – Nudges and distracts during impulsive moments in a user-chosen tone
“Saving Through Buying” – Virtual shopping experiences that satisfy the urge while saving real money
The Virtual Home – A creative space to display virtual purchases and connect with friends
Consumer decision making process

Target User
Strategies to broaden our target user base for maximum inclusiveness across different weights at three levels.
Based on primary user research and using four fundamental cognitive abilities evaluation criteria, we have classified our users into three main representative personas based on their levels of executive function capacity.

Prototype & Test
We tested the concept with 153 participants (Gen Z and financial experts) via prototyping videos and feature polls.

Impact
Our target users responded positively to the virtual product features, sharing that the pet-saving assistant helped shift their focus away from impulsive shopping in a lighthearted, non-intrusive way.
Industry experts also saw strong potential for business integration, highlighting Spendopia as a promising fintech solution that makes banking more engaging, accessible, and enjoyable — especially for younger, neurodiverse audiences.

UI Design
The Spendopia APP

Information architecture of the app
First Use
Daily use
Log in
Reset password
Create Account
Notification authorise
Link to your Bank
Setting Menu
Online Shopping
Virtual Shopping
Consume
Virtual Product
Link to real world
Impulsive behaviour recognise
Setting barrier,
Send “STOP” signal
Behaviour checking authorise
Trigger
Sending notification
Tone of voice
Play with virtual pet
Mindful Money Platform
Instagram filter
Mindful Money Platform
Motivation stay onboard
Other virtual service / platform
Link with your friends
Decorate you virtual home
Motivational words
Suggest drop the phone
Suggest virtual product
Recognise behaviour
Distract of attention
Transfer of attention
Create saving pot
Saving goal
Spend plan
Onboarding Screen
Introduce service
Spending habit test
Accessibility setting
Create avatar
Adopt virtual pet
User Journey
Step 01
Create Your Avatar and Adopt a Virtual Pet Savings Assistant Today!


> Take a quick test to understand your spending habits.
> Customise your pet assistant's notification tone of voice.
> Adjust your daily purchase limit and savings amount.
> Modify the frequency and style of notifications.
Step 02
Understand your savings



> Notifications alert you to impulsive spending.
> Pop-up games distract from shopping.
> A final reminder limits you to one last purchase, suggesting a virtual alternative.
Step 03
Understand your savings



> Choose virtual alternatives to prevent purchase regret
> Enjoy the shopping experience without actual spending.
> A virtual platform allows you to create your space and connect with friends, enriching the meaning of virtual shopping.
Step 04
Virtual product & Virtual Community




> Transactions on Spendopia are automatically saved in Legacy Bank.
> Create personalised savings pots for different purposes.
> Collaborate with friends to build savings pots together.
Step 05
Link to your Bank!




Next Step
Potential Scenario for Virtual Product
As we scale up the Spendopia virtual community, the Virtual Product can enter into partnerships with social media platforms such as Instagram and the Metaverse, among others. These partnerships could encompass a wide range of virtual offerings, including game equipment, photo filters, NFT art pieces, or virtually anything that can be experienced online.




Internal business model
B2B2C Business model


Service Blueprint
